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Car Physics Honours

ROLE

Solo

DESCRIPTION

My Honours project revolved around developing a researching, implementing and evaluating car physics simulation techniques for use in racing games. This primarily focused on tyres and I Implemented a Pacejka "Magic formula" model, a volumetric tyre model and a brush based grip model and evaluated which ones were best in different racing game scenarios. 

Here is a link to my dissertation on the project - tinyurl.com/mrxtzhhj

YEAR

2022

GENRE

Racing

Engine/Language

Unity/C#

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